Saturday, 5 June 2010

5th June - Above Them - Keep Smiling

Alright I will admit it, Keep Smiling by Above Them is actually not that bad. It does not break any musical boundaries by any means, but heck I don't ask for every song to be "Stairway to Heaven" I suppose. It has that feisty three-piece punk-rock punch in vein to other bands like Fighting With Wire and a feel-good chorus to it with some nice vocals and it does not wear after a couple of listens. So certainly worth investing some time into if you are a fan of this particular genre, you probably will not be disappointed

Thursday, 3 June 2010

Catching Up...

So it has been a while since i posted anything on here last...

The idea of using this as a production diary kinda went out of the window but! We must move on and go forth so it is time to look towards to the future. With university over this blog will now hold updates on a number of different projects...

1. I shall be starting over Cassion's Lair as my main project taking in the positives and negative from the final build used as my AGP. The big difference this time is instead of using UDK i plan to use Unity inspired by my good friend Russ Morris.

2. I am also planning to have a side project of sorts with another good friend from university Chaz Ali, the details of this are minimal so far but i will keep this updated when things come to fruition.

3. I write several reviews per month for the internet magazine 'Noise Addiction' although as-of-late i have been a bit behind due to university commitments, but have no fear! I will be getting back on track and will post all reviews i do on here, but feel free to check out the published work itself at www.noiseaddiction.co.uk

4. Also as my own little personal project i will be starting game reviews, hopefully every now and again in audio form with Russ Morris if we can get that started. I shall hope to have my first review up of 'Red Dead Redemption' soon.

That's about all i can think of at the moment but if anything else comes to mind i shall keep you posted!

Mark

Friday, 27 November 2009

Great help from the Hourences' website, got a platform moving now which will make up the main puzzle of the main chamber, now to get working on that, hope to have it in some form by tonight

Wednesday, 18 November 2009

Meet Pat...


... The CatTrap Cat!

My Tangible Play presentation is on a gadget to inform the house owner of whether their cat has entered the house or some other intruding animal has come through the catflap.

The way it works is a small pressure mat is placed next to the catflap and 2 RFID tags are used, one is inserted into the catflap while the other is inserted into your cats collar. When pressure is applied to the mat it checks to see if the RFID tag was completed. If the circuit is not completed then a small alarm goes off to notify that household owner that there is an intruding animal.

Sunday, 15 November 2009

Water, water, everwhere...

Created a water texture, still a few problems but early on it looks great. Light is still streating it as solid mesh and can't quite figure out how to fix it but i am sure there is not much to it.










Diagram shows the creation of the water texture

Wednesday, 11 November 2009

and Fog properties are useless too...

Unreal Texture Imports

Are an impossible task...